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Old Jan 07, 2006, 09:06 AM // 09:06   #1
Soul_Train
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Default better henchs in toa for fow and uw

i would like to see some level 20 henchs thats infused in toa to do fow and uw with. the reason i say this is because it is so hard to find a group in toa to do fow and uw. you either gotta be a certian build or just noones grouping up at all in there really.

i dunno how u could do this but it would have to keep the low levels just now passing throw toa from useing them. and would have to make it so a level 20 player couldnt use them and invite some low levels into their group to.
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Old Jan 07, 2006, 09:15 AM // 09:15   #2
Wilds Pathfinder
 
Join Date: Aug 2005
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You could make the henchies available in UW/FoW to join you.

I see no problem besides Anet programming this,
so if Anet can do this,

/signed
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Old Jan 07, 2006, 09:31 AM // 09:31   #3
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Quote:
Originally Posted by Medion
You could make the henchies available in UW/FoW to join you.

I see no problem besides Anet programming this,
so if Anet can do this,

/signed

Yeah i think henchies actually in FoW or UW would be a good idea cos of sometimes ya have a really good party and then someone'll get error 7 but that wouldnt matter cos ya could collect a henchie in there place

/signed
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Old Jan 07, 2006, 09:40 AM // 09:40   #4
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/signed a hundred times!

I have no idea why I can take henchies anywhere except UW / FoW.

Unfortunately this is not the first time this suggestion came up and so far Anet didn't give us henchies. It seems they don't want to. Maybe it's because they want UW / FoW to be a challenge - the actual challenge being not the monsters but to find a group that can survive more than 5 minutes down there, of course...
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Old Jan 07, 2006, 09:41 AM // 09:41   #5
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Guild: Dark Side Ofthe Moon [DSM]
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Not sure if they will add this back, you use to be able to take henchmen in Fow/UW (mind you they were not lvl 20) and they completely yanked this. That also restricted non-ascended characters from Fow/Uw (to reward those that do ascend instead of by-pass it).

http://www.guildwars.com/news/gameup...-july2005.html
Quote:
Update – Wednesday, July 13
...
Added party configuration requirement so that parties containing henchmen or unascended players are now prevented from entering the Fissure of Woe and the Underworld.
...
Not sure how I feel about this honestly.

Last edited by EternalTempest; Jan 07, 2006 at 09:46 AM // 09:46..
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Old Jan 07, 2006, 12:06 PM // 12:06   #6
Soul_Train
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yeah i always wanna play in the fow and the uw but it takes like 20-30 minutes seems like to find a group. so i hardly even bother going to toa cuz of of how long it takes to get a group to play in them.
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Old Jan 07, 2006, 12:27 PM // 12:27   #7
Did I hear 7 heroes?
 
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Join Date: May 2005
Guild: Scars Meadows [SMS], Guild Leader (Not Recruiting)
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The only problem is do you really want those henchmen to attack when they have Spiteful Spirit on them? Well... 99% of human warriors do anyway, but for the sake of speeding up the process... let us take them in.
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